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G.A.M.E. Bundesverband
International Game Developer Association

Games Convention 2007

Hilden, August 27th, 2007: It's all over the press that the GC 2007 was a big success for a lot of companies and that it exceeded the expectations. Most comments are very positive.
We can absolutely say the same for us.

How did our expectations look like?
Besides taking good care of already existing contacts we attached importance to opening the market for our services and especially wanted to put the stress on the fact that a community management specifically tailored to the German speaking market is important.

In our talks at the GC we noticed that the market is very open to our arguments in a lot of ways already; and that some companies even started thinking about a restructuring to accomplish this.
Our arguments were listened to with big interest and very positive feedback.

We see that the whole scene is changing - not only in respect to the always developing technologies and the possibilities that constantly open themselves in this area, but also regarding the importance of a customer support that is specifically adapted to the needs of the customers.

Besides making new contacts and deepening old ones our team worked for Codemasters at the Games Convention as well - caring for the players and everybody interested in The Lord of the Rings Online: Shadows of Angmar and telling them everything related to the game that they wanted to know about.

Codemasters met the taste of the fans and the unrelated visitors by designing the whole booth as if it had been taken from Tolkiens books directly – a fairground including a varicoloured decorated fair tree.

This picture shows our team gathered around Christian Szymanski, Brand Manager Codemasters Central Europe (front right).
Behind us you can see the members of the "Sauron Einsatz Kommando“, that were a sensation of their own in their high quality self made costumes and so attracted many visitors to the booth as well.

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